\n');
}
//-->
// JavaScript Document
var NS4 = (document.layers) ? 1 : 0;
var IE4 = (document.all) ? 1 : 0;
function animation(id) {
this.element = (NS4) ? document[id] : document.all[id].style;
this.active = 0;
this.timer = null;
this.path = null;
this.num = null;
this.name = id + "Var";
eval(this.name + " = this");
this.animate = animate;
this.step = step;
this.show = show;
this.hide = hide;
this.left = left;
this.top = top;
this.moveTo = moveTo;
this.slideBy = slideBy;
this.slideTo = slideTo;
this.circle = circle;
}
function pos(x, y) {
this.x = Math.round(x);
this.y = Math.round(y);
}
function show() {
this.element.visibility = (NS4) ? "show" : "visible";
}
function hide() {
this.element.visibility = (NS4) ? "hide" : "hidden";
}
function left() {
return parseInt(this.element.left);
}
function top() {
return parseInt(this.element.top);
}
function moveTo(x, y) {
//alert('moveTo');
this.element.left = x;
this.element.top = y;
}
function step() {
this.moveTo(this.path[this.num].x, this.path[this.num].y);
if (this.num >= this.path.length - 1) {
clearInterval(this.timer);
this.active = 0;
if (this.statement)
eval(this.statement);
} else {
this.num++;
}
}
function animate(interval) {
if (this.active) return;
this.num = 0;
this.active = 1;
this.timer = setInterval(this.name + ".step()", interval);
}
function slideBy(dx, dy, steps, interval, statement) {
var fx = this.left();
var fy = this.top();
var tx = fx + dx;
var ty = fy + dy;
this.slideTo(tx, ty, steps, interval, statement);
}
function slideTo(tx, ty, steps, interval, statement) {
var fx = this.left();
var fy = this.top();
var dx = tx - fx;
var dy = ty - fy;
var sx = dx / steps;
var sy = dy / steps;
var ar = new Array();
for (var i = 0; i < steps; i++) {
fx += sx;
fy += sy;
ar[i] = new pos(fx, fy);
}
this.path = ar;
this.statement = (statement) ? statement : null;
this.animate(interval);
}
function circle(radius, angle0, angle1, steps, interval, statement) {
var dangle = angle1 - angle0;
var sangle = dangle / steps;
var x = this.left();
var y = this.top();
var cx = x - radius * Math.cos(angle0 * Math.PI / 180);
var cy = y + radius * Math.sin(angle0 * Math.PI / 180);
var ar = new Array();
for (var i = 0; i < steps; i++) {
angle0 += sangle;
x = cx + radius * Math.cos(angle0 * Math.PI / 180);
y = cy - radius * Math.sin(angle0 * Math.PI / 180);
ar[i] = new pos(x, y);
}
this.path = ar;
this.statement = (statement) ? statement : null;
this.animate(interval);
}
function resetAll() {
//alert('fffo');
anim1 = new animation("pusher");
if (!anim1.element) return;
// if (!anim2.element) return;
//alert(anim1);
anim1.moveTo(0, 10);
//anim2.slideBy(-20, 0, 10, 10, null);
}
function start() {
anim1 = new animation("pusher");
//anim2 = new animation("thing");
//alert(anim1.element)
if (!anim1.element) return;
// if (!anim2.element) return;
//alert(anim1);
anim1.slideBy(-20, 0, 10, 10, null);
//anim2.slideBy(-20, 0, 10, 10, null);
}
20th Century Fox - Pretty Village, Pretty Flame
Pretty Village, Pretty Flame
Pretty Village, Pretty Flame is set during the first winter of the Bosnian war in 1992. Based on a true story, it tells the tale of two young boys, Milan and Halil, who are the best of friends during their childhood years and as they grow up, start a vehicle repair business together. As war breaks out, they find themselves divided and fighting each other on opposing sides. Their childhood oath of eternal friendship is broken by the futility of war. Seriously wounded in hospital, Milan lies recalling his childhood and his comrades, who one by one lost their lives in a war where there were no winners. Reliving the war and tortured by his memories, he notices a Muslim soldier in the next ward. After lights out, Milan crawls out of bed towards the enemy, desperate to complete his mission...
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